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AI Insights · Timothy · October 2023

Top 5 Ultracasual Games on iOS in Argentina - Q3 2023

Discover the performance trends of the top 5 ultracasual games on iOS in Argentina during Q3 2023, including downloads, revenue, and active users.

Top 5 Ultracasual Games on iOS in Argentina - Q3 2023

During the third quarter of 2023, the top 5 ultracasual games on iOS in Argentina showcased varied performance trends in terms of downloads, revenue, and weekly active users. Below is a detailed analysis of each game's performance.

Jelly Dye:Satisfying ASMR Game saw a mixed quarter. Revenue started at $6K in late June and climbed steadily, peaking at $22K in early September before ending the quarter at $17K. Downloads experienced a significant peak at 160K in mid-July but dropped to negligible numbers by the end of the quarter. Weekly active users followed a similar trend, starting at 119K in late June, peaking at 277K in late July, and then declining to 22K by the end of August.

World of Slime Simulator Games had a relatively stable revenue stream, starting at $4K in late June and reaching $14K by mid-September. Downloads fluctuated, peaking at 62K in late June but dropping to just 1K by the end of September. Weekly active users showed a decline, starting at 67K in late June and dropping to zero by early September.

Automatoys showed an interesting pattern. Revenue started high at $21K in late June, dipped to $4K in mid-July, and ended the quarter at $10K. Downloads were highest at 608K in late June, dropped significantly in July, and picked up again to reach 183K by mid-September. Weekly active users started at 2.3M in late June, saw a decline to 864K in late August, and then slightly increased to 923K by the end of September.

Draw it experienced a varied quarter. Revenue saw multiple peaks, starting at $1K in late June and ending at $10K in late September. Downloads were robust, with a peak of 794K in mid-July, but experienced a decline to 246K by the end of September. Weekly active users also peaked at 1.5M in late July but dropped to 596K by the end of the quarter.

Dot to Dot: Connect the Dots had a modest performance. Revenue remained relatively steady, starting at $6K in late June and ending at $2K in late September. Downloads were minimal throughout the quarter, with the highest being 6K in late August.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023